GEOM consists of body, mouth, ears, wings, and eyes.
Body: Determines the Quality, Strength, and Blood of GEOM.
The quality is categorized into four classes: SSR, SR, R, and N. More advanced classes are equipped with more powerful combat attributes.
Mouth: Determines the Skills GEOM carries.
Ears: Determines the Defense value and Attack value of GEOM.
Wings: Determines the Counterattack rate and Block rate of GEOM.
Eyes: Determines the Crit rate and Dodge rate of GEOM.
Players need to spend SPACE tokens to upgrade GEOM level. The SPACE spent for upgrading will be returned to players regularly as Arena and Adventure rewards. Higher level GEOM can join higher level Arena, and get higher value rewards.
Level Cap: 20
Awakening requirements: Lv 20.
Awakening cost: GEOM Essence.
Awakening changes: After awakening, player will get a GEOM with completely new attribute.
Crushing Blow: Deals high damage to the target.
Trample: Deals damage to the target and stuns it for one turn.
Raid: Deals damage to the target and transfers all of its rage to yourself.
Eagle Pupil: Attack to add blood.
Double Combo: Attacks twice in a row.
Cracking Ground: Deals damage to the target and all enemies horizontally.
Avalanche Attack: Deals damage to the target and all enemies vertically.
Rip: Attacks all opponent's GEOM and has a chance to remove their rage value.
Charge: Attacks all opponent's GEOM and has a chance to stun them.
Slam: Attacks all opponent's GEOM.
Shield: -1 to damage caused by a hit.
Armor: Dramatically increase your blocking rate.
Divine Speed: Dramatically increase the dodge rate of all GEOMs on your side.
Stone Skin: Dramatically increase the defense of all GEOM on your side.
Awakening: Significantly increase the rage of all GEOMs on your side.
Triple Combo: Attack three times in a row.
Phantom: Deals damage to a single target and increases your own dodge rate by 50% for 1 round.
Berserk: Attack the target twice in a row, the less your own physical strength the greater the skill damage.
Blood Sucking: Attack the target twice in a row, sucking blood.
Lightning: Deals damage to the target's back row and stuns them for 1 round.
Poison: Deals damage to the target and all enemies in the cross range and make them poisoned for 2 turns.
Stun: Attack the horizontal row, stun chance 25%.
Inspire: Dramatically increase the attack power of all GEOM of own party.
Protect: Add Beast Shield to the GEOM that has lost the most blood on your side.
Wave: Attack a single target, retain 60 of rage after releasing the skill.
Wrestle: Deal high damage to the target and stun it for 1 round.